
Hey! I'm Thomas. Game designer, writer, NFTS Games grad, and reluctant entrepreneur. I used to work for Larian (Baldur's Gate 3) and Supermassive Games (Until Dawn, The Quarry), but now I'm striking out on my own and returning to my first love: tabletop - both wargames and RPGs.
I'm blending the two together in the project I'm working on: The Markov Eclipse. It's a far-future sci-fi tabletop story about re-humanising yourself in a post-future, grimdark world. With frenetic Matrix-inspired gunfights, because I just cannot help myself.